WebBe it Stub or X-long, coolant-thru or solid, carbide or HSS, OSG has a drilling solution for you. Drilling Solutions. Stub (2D - 3D) Short flute lengths and rigid. Ideal for shallow … WebHi All, as I'm trying to set up my scenegraph for rendering in two ways, I'm thinking I want 2 complete copies: one to set callbacks and statesets on for the shader-version and another to have that user can "throw" without any of this stuff. Then I can user the viewer::setSceneData to swap them. Can I do this simply by using …
[osg-users] Deep cloning an active root scene node
WebOct 6, 2024 · _userData is an osg::ref_ptr, but Referenced has no way to deep copy it without knowing which subclass it actually is. _descriptionList is just a … WebAll groups and messages ... ... df twtype availability summary.htm
SystemVerilog Copying Objects - ChipVerify
WebHSSE high speed steel OSG EX-SFT spiral flute tap for general tapping. 02-030-0092 [email protected] @sunrisegroup. ... Home; All Products; Taps; Current: OSG General Purpose Tap ; Share URL; Share to App; Share to Facebook; Share to LINE; Share; add COPY. OSG General Purpose Tap. HSSE high speed steel OSG EX-SFT spiral flute tap for … WebMay 14, 2015 · Hi, Jannik! osg::Uniform::Callback *doesn't *derived from osg::Callback in the latest OSG (3.3.7) First we should derive *osg::Uniform::Callback* from *osg::Callback* then!? Is the a chance if someone wants to deep copy uniform, but doesn't want to deep copy it's callbacks? WebSep 29, 2003 · My problem is that each time I create a copy of the Effect I pay the price of the Cg compilation again. I'm wondering, perhaps naively, why the Effect copy constructor, when passed osg::CopyOp::DEEP_COPY_ALL, doesn't deep copy its Techniques and the Techniques copy their StateSet objects. chuyen word thang pdf