WebJan 20, 2024 · UPDATE Version 2. I wanted to make a quick update, since I’ve converted the initial version to a lighter and simpler version using the batch method, as suggested by ICU大师 in the comments. The size was reduced by roughly 3 GB, so it now requires 6.5 GB to run instead of the 9.55 GB previously. In my testing, the amount of hack threads did ... WebThis script requires 2.55 GB of RAM to run for 1 thread(s) This script will automatically hack the current server, unless it is the home server or it is at the mySerers list.
alainbryden/bitburner-scripts - Github
WebFeb 19, 2024 · Bitburner > General Discussions > Topic Details. Warbeast Feb 19, 2024 @ 2:30am. scripts. i am using the tutorial's script for hacking joesguns. It weakens and grows the server until it reached a threshold and it hacks it. Unfortunately all running scripts will attempt to hack the server at the same time, obliterating its stored money and ... WebThis allows me to hammer the the server from 3 up to almost 100 hacks of 40 threads spaced 1 second apart. Now, I use a test script to find the math of the optimal hack … rely sweden ab
Bitburner worm.ns - Pastebin.com
WebHere are scripts that you may want to manually run, roughly in the order in which you'll want to experiment with them: git-pull.js - Hopefully you used this to download the scripts. … WebFeb 13, 2024 · This is the method I am using now: start from the end - point 0 is when the last weaken script from the batch finishes. 200 ms before that the last grow script finishes. 200 ms before that is the 2nd to last weaken and 200 ms before that final hack. RAM permitting, repeat that pattern over a weaken runtime. This is my schedule of when … WebIn this video, I cover the first steps I usually take when starting a new Bitburner game. I create two scripts - one that retrieves money from a target serve... rely tampons 1980